That Time I Got Reincarnated as a Slime ISEKAI Chronicles (PC)

That Time I Got Reincarnated as a Slime ISEKAI Chronicles looks to offer fans of the series a lengthy journey, with added story arcs, marking a great way to catch up ahead of the latest season finishing up. Worth playing through this instead of rewatching the show? Let’s find out.

Following the story of the series from our protagonists reincarnation until just after the war with the Kingdom of Falmuth, pretty much right up to the latest anime series, there are also a couple of new scenarios penned by the series creator. Goblins Revenge introduces Kataki and their story of revenge regarding the direwolves, and the Religious Nation Arc brings us the The Theocracy of Angels and their fight with Tempest for control of the Storm Dragon.

As expected the main story follows the series for the most part, and is presented well with a lot of voice acting, so you won’t often lose your bearings if you’ve sampled the series before. There are obviously more fleshed out moments that can expand on main events in the series owing to the game format, and other characters can also have more of a spotlight with side quests and the like which can offer more of an insight into them. In this ways its probably perfect for those still invested in Rimuru’s story.

Going with a somewhat stylised look, the game doesn’t necessarily look similar to the anime with a slight chibi style, but it manages to still have everyone and everything looking recognisable enough. The general 3D character detail is good, as well as the stages you’ll conquer, and the punchy palette shows the anime roots. It’s nothing spectacular to look at, but its good enough for what it is.

As expected of an anime release, full voice acting is used throughout and the actors mainly return to reprise their roles – the audio is pretty much on point with the series. Performance also follows an expected route as my system (R7 5800X3D/32GB/RTX 3090) had absolutely no issue knocking it out of the park at 4K/120Hz. The game isn’t really pushing any boundaries so should still look good on whatever hardware you have.

When first fired up it gives off vibes similar to the Atelier spin-off Nelke & the Legendary Alchemists: Ateliers of the New World, with its split between expeditions and town management. Expeditions here tho are a little more involved, almost taking on a brawler feel as you dish out a flurry of fists & feet in between magic spells on any foes that cross your path. The fights are fast and you can sometimes lost track of yourself amongst the party and enemies on-screen.

The general gist of expeditions doesn’t change, fight enemies and opens chests before defeating boss to end it, but the upgrades through each characters skill-tree and the rewards received which usually offer materials for the other aspect of the game. The other side of things is city building. Starting out as the Goblin village before growing to Tempest, there’s all manner of buildings that can be setup which offer bonuses during expeditions. You’ll even find plenty of side quests from characters around town which can unlock more battle options in the form of support or party members.

ISEKAI Chronicles is a decent enough action RPG starring everyone’s favourite slime. The gameplay is fine, the graphics do a decent job, all the story is there, and there’s some additional story arcs for fans. I suppose that’s the issue really, it’s just fine and a little safe, so doesn’t really go above & beyond to pull you in or blow you away. Certainly worth picking up on a sale, but its tough to recommend outright to anyone other than series fans given the lack of spark.

3

Summary

A decent action RPG with plenty of story to get through for fans, just lacks some of the charm of the series.

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Geoffrey Wright

Rocking the world of gaming since the Atari 2600, has now settled down to bask in the warmth of moe. Moe is life for a moe connoisseur.

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